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Fungus Amungus

Detail Man

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Dec 28, 2009
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Love the slug. Its strange, It looks as if there is moss growing on or with the fungus.
How do you get so much light at the bottom of the forest DM?
 
Excellent shot, beautiful color, must be very hard to capture in this dim light source :D
 
Excellent shot, beautiful color, must be very hard to capture in this dim light source :D
 
The "dim light" at the "bottom of the forest" was an auspicious glow happening through the thick evergreen canopy overhead, where the sunlight was nicely diffused a bit (from the harshness of being direct illumination) by very thin, passing clouds. The optimum time where the light appeared was (in both cases, and at most) a small fraction of one minute in duration. The shots recorded before and after that gently filtered solar glow tell the tale in the darkroom digital ...

It's been several weeks since there was much to photograph at all in the region with few clear skies emerging from the rainy clouds, and much ragged overgrowth amidst the rare magical places.

I had returned to the site several times after the rains in the days before, waiting for the possibilities of sunlight, and managed to happen to time my arrival where I was able to fire off about 80 shots at ISO=400 (to cover both of two perspectives images posted on the DMC-LX3 thread). The light was changing significantly over fractions of minutes. When the fortuitous glow appeared only once for each perspective, I just kept auto-spot-focusing on the edge of one of the "fungal fans", locking, and firing away, fiddling at times with the manual Exposure Compensation and F-Number (in Aperture Priority mode) as the light constantly changed character.

With around 50 tries for a given perspective, there will be one "semi-gem". Of those two, one of those will become a finished true "gem" (a 1% yield). It's holding at that yield precisely with my DMC-LX3 (having approximately 5300 shots recorded, with a resultant collection of "gems" numbering 53) ... :P

Balancing the low-level details while retaining a sense of dynamic-range in DxO (along with some individual-color H/S/L tweaks to hold back the over-aggressive Green in the mossy log and the evergreen bough in the background), enhancing the Depth of Field somewhat using DxO "Lens Softness" corrections, and using all 16-bit Re-sampling and very mild Unsharp Masking prior to high quality JPG conversion, polished them well. Both were fairly challenging to process - particularly the one posted here.

(For a first and unprecedented time), I utilized a "Portrait" Color-Mode (rather than strictly and stubbornly "rolling my own" where it comes to such things) for it's beneficial effect upon my (then correspondingly altered) normal adjustments - bringing up the beautiful color of the near-field items without over-emphasizing the brightness of the light-colored outer-edges of the "fungal fans".

The other image is here:
download/file.php?id=7594
 
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